[NTLK] iOS Einstein submitted to the Apple App Store - rejected

Ed Kummel tech_ed at yahoo.com
Fri Feb 11 18:12:01 EST 2011

I'll get the pitchforks and torches...Somebody gather up the angry villagers...time to storm the castle!
web/gadget guru


"Driving a car is a lot like a child's coloring book...you really should strive to stay within the lines"


--- On Fri, 2/11/11, Matthias Melcher <mm at matthiasm.com> wrote:

From: Matthias Melcher <mm at matthiasm.com>
Subject: Re: [NTLK] iOS Einstein submitted to the Apple App Store - rejected
To: newtontalk at newtontalk.net
Date: Friday, February 11, 2011, 4:09 PM

Unsurprisingly, iOSEinstein got rejected today for three reasons:

1: I am using an undocumented function. This could easily be removed

2: we require that the user loads a ROM which for Apple constitutes "loading executable code". That is in fact so, but is that really the intention of that rule? I always understood the rule as a way to avoid circumventing the store by uploading an interpreter and then sneaking in user code later. Even though iOSEinstein could do that, I have a hard time imagining that someone would write a custom Newton ROM just to sneak code by... .

One solution would be to integrate the ROM, but "the" ROM obviously has a copyright, and writing our own compatible ROM without ever peeking at the Newton original is not feasible (and if it was, I would write a new OS instead of a Newton ROM, making the emulator obsolete, running at 100% speed)

3: is the one that ruins it for good though. There is a rule that no submitted app may be similar to an existing Apple product. Well, I can see that they would not like to see a clone of iTunes in their store, but a 12 year plus abandoned product? 

Well, they make the rules. No reason to fret.

As I wrote in my first mail: any Android developers out there (and no, I won't touch Windows Mobile 7 with 10 foot pole).

 - Matthias

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