[NTLK] Minor tweaks to iEinstein UI

Marisa Giancarla fstltna at me.com
Thu Nov 20 22:20:42 EST 2014


Looks like my issue on some devices is still not resolved with this version. Im upgrading to Yosemite and will let you know if that helps...

Marisa 

----
LinkedIn: http://www.linkedin.com/in/marisagiancarla
Opensim City: https://OpensimCity.org
Opensim Radio: http://radio.opensimcity.org:8188
Empire Directory: https://EmpireDirectory.net
Lugdunon City: https://LugdunonCity.org
IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me

> On Nov 20, 2014, at 5:36 PM, Marisa Giancarla <fstltna at me.com> wrote:
> 
> Great! I will do a build of this tonight!
> 
> Marisa
> 
> ----
> LinkedIn: http://www.linkedin.com/in/marisagiancarla
> Opensim City: https://OpensimCity.org
> Opensim Radio: http://radio.opensimcity.org:8188
> Empire Directory: https://EmpireDirectory.net
> Lugdunon City: https://LugdunonCity.org
> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
> 
>> On Nov 20, 2014, at 5:31 PM, Jake Bordens <jake at allaboutjake.com> wrote:
>> 
>> 
>> Hi Everyone. 
>> 
>> I have been playing with Einstein for a few days, and I wanted to post 
>> some of the updates I've made for consideration.
>> 
>> Specific changes:
>> 
>> - Build files for XCode6 with the target iOS version set for iOS8.
>> - Updated to use Storyboards instead of XIBs for the interface, with a 
>> little tweaking to the view hierarchy.  (This makes some additional 
>> chrome, popovers, menus, easier in the future)
>> - Fix for rotation.  You still have to manually tell NewtonOS to rotate, 
>> but it then scales appropriately.  You can then rotate your iOS device to 
>> match, and it will re-scale to fill the screen.
>> - A few new screen resolutions in the settings for iPhone 5/6/6+
>> - A splash screen (just a black screen that says 'Einstein' but is needed 
>> to tell iOS that the new iPhone 6 resolutions are supported)
>> 
>> Sadly, nothing to the actual emulator.  I'm not versed enough in the low 
>> level details of the Newton hardware and software to make any inroads 
>> there.  I really look forward to the day that new simulation techniques 
>> improve the performance to more usable levels (or iOS hardware 
>> single-threaded performance advances to the point where the emulation is 
>> fast enough!)
>> 
>> You can find the changes in GitHub: 
>>   https://github.com/jake-b/Einstein
>> 
>> The XCode6 file has a new target called "iEinstein (Storyboards)" that 
>> will build all the new changes.  I tried to use #ifdefs around the 
>> storyboard code  so it should still build with the old XIBs using the 
>> other target.
>> 
>> These changes came out of some tests I was doing with the Adonit Jot 
>> Script stylus.  The Jot is a fine-tipped capacitive stylus with bluetooth 
>> that has palm rejection.  I got mixed results.  It did work, but I think 
>> the emulator was taking up too much of the processor on my iPad 3, and 
>> hence it was dropping strokes and such.
>> 
>> If anyone has any feedback, let me know.
>> 
>> Anyhow, your mileage may vary. Enjoy.
>> 
>> Jake
>> (formerly Jake from the Newton Underground, aka Jake the author of NUDrop 
>> and NewtonIM)
>> ----------------------------------------------------------------------
>> 
>> The NewtonTalk Mailing List   http://newtontalk.net/
>> The Official Newton FAQ       http://splorp.com/newton/faq/
>> The Newton Glossary           http://splorp.com/newton/glossary/
> ----------------------------------------------------------------------
> 
> The NewtonTalk Mailing List   http://newtontalk.net/
> The Official Newton FAQ       http://splorp.com/newton/faq/
> The Newton Glossary           http://splorp.com/newton/glossary/



More information about the NewtonTalk mailing list